Showing posts with label video game team. Show all posts
Showing posts with label video game team. Show all posts

Friday, November 6, 2009

Video game convention draws 30k

Latin American video game convention draws 30k
By Saudi Ali, Friday 6.11.2009
Nov. 3
 

More than 30,000 attendees flocked to Mexico City Oct. 23-25 for a massive video game convention, begging the question: just how big a business are video games?
You read correctly, 30k people hopped, skipped, and jumped to the Expo Bancomer Santa Fe convention center two weekends ago for the eighth annual Electronic Game Show.
“EGS 2009 once again illustrated the continued growth of the Latin American videogame industry,” said Jorge Lizarraga, CEO of the show-organizing company Oelli. “As the Latin American market continues to expand, the importance of networking and developing strong relationships with consumers expands as well. EGS and its sister show, EGS Business, have proven to be essential to the process of growing and strengthening the industry.”
Major video game companies Microsoft, Electronic Arts, Konami, Activision, Blizzard, Sega, Warner Brothers Interactive, and THQ and Disney Interactive Studios were all on hand and showed off such titles as Pro Evolution Soccer 2010, DJ Hero, Bayonetta, Dante�s Inferno, and Brutal Legend.
Why wasn’t I invited, huh?


 

Tuesday, October 27, 2009

Netflix will boost if video game team up...

Edited by Saudi Ali, 27.10.2009
MONDAY, OCTOBER 26, 2009
HOT RESEARCH AM
Videogame Team Up Would Boost Netflix

Netflix (NFLX: Nasdaq) By Wedbush Morgan Securities ($49.63, Oct. 23, 2009)

THIRD-QUARTER EARNINGS per share well above expectations, as Netflix (ticker: NFLX) exceeded guidance on every metric. Revenue was $423 million, compared with our estimate of $424 million and the consensus estimate of $420 million. Netflix ended the quarter with 11.1 million subscribers, compared with our estimate of 11.0 million. EPS was 52 cents, compared with our and consensus estimates of 45 cents.

The company's third-quarter guidance was for revenue of $416 million-$422 million, ending subscribers of 10.9 million-11.1 million, and EPS of 39 cents-47 cents.

The company raised 2009 ...